http://www.wowwiki.com/Thorim_%28tactics%29Start:
Tank worm facing away. Kill acolyte healer, small mobs, then worm.
Arena:
#1 Evoker. Healer type. Kill fast.
#2 Champion. Mortal strike, whirlwind. Disarm or tank away.
#3 Warbringer. Aura of Celerity, MC if possible.
#4 Commoner. Fodder, keep off healers, but last.
Hammer Throw: Stun target, aoe silence. Casters spread out.
Charged Pillar: Lightning on nearby, stay away.
Hallway (Part One):
Acolyte. Healer, kill first.
Guard. WW knockback, frontal Impale - heal to full to remove. Sheep.
Shockwave - move to clear side of room.
Boss Golem: Smash (frontal cleave), Runic Barrier, secondary charge. Stack on his butt to avoid charge.
Hallway (Part Two):
Acolyte: Healer, kill first.
Honor Guard: Hamstring, secondary stun. Sheep.
Boss Golem: PBAoE knockback, Rune Detonation (Roots, 4s later aoe explosion). Avoid center circles when running past Thorim.
Thorim:
Charged Pillar. 60d arc from pillar to boss, hitting all in cone.
Chain Lightning. 50% increased dmg to each chained person.
Unbalancing Strike. Second tank taunt when it happens.
Last Modified: 5/10/2009 7:52pm
Contributors:
Darkpaw
Easy Link
BBCode Link: [guide=thorim]Thorim[/guide]
URL: http://entombedsouls.dkpsystem.com/guide/thorim
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